Experience

Njorbs | 3D Character Artist / Animator

3rd-person | Unity | PC | Team of 5

Was responsible for the character design, modelling, texturing, rigging, animation, & animation implementation of semi-realistic, 8-legged, pill-bug robots that smoothly curl up into & out of ball form

Worked extensively in Maya, Substance Painter and Unity

Screech | 3D Character Artist / Animator

Twin-stick shooter | Unity | PC | Team of 5

Was responsible for the character design, modelling, texturing, rigging, animation, & animation implementation of stylized, cartoon bats & mushroom people with exaggerated and animated movements

Worked in Maya, Substance Painter and Unity

BattleBeat Buddies | 2D Character Artist

Top-down rhythm shooter | Unity | PC | Team of 4

Was responsible for the character design, drawing, animation, and animation implementation of stylized, human, disco dancers that slide around the stage, dancing to the beat

Worked in extensively in Photoshop and Unity

Education

Vancouver Film School

Game Design Diploma (Honors)

Volunteering

North Vancouver Outdoor School | Counsellor

200+ Hours | Acted as a camp counsellor, was responsible for a group of 7-10 children for 3-5 days

MechCon | Demo Station Volunteer

20 Hours | Guided con attendees into / out of the demo station, set them up to play, and answered questions

Skills

Maya

Modelling

Animation

UV Unwrapping

Rigging

Unity

Event System

Animation Controller

C#

Unreal Engine 4

Visual Scripting

Lighting

ZBrush

Organic Sculpting

Subdiv Modeling

Substance Painter

Realistic Texturing

Stylized Texturing

Normal map baking

Creative Suite

Texture Generation

UI Wireframing

Mask Generation

Perforce

Source control

Passions

Games

Animal Crossing

Skate

Skiing

Scuba Diving

Game Jams

Hockey

Spending time w/ family Wildlife painting

Road Trips